
Visual reference (static screenshot of the rendered page). See the Visual & Interaction Design section below for a full description, including animated elements a screenshot cannot show.
Systems Thinking · Personal Transformation
The only first-hand, high-functioning post-CO poisoning consultant in practice.
Your first session is free.
Systems Thinking · Constraint-Driven · Brain-Injury Informed · Cognitive Architecture · Memory as Method · Sovereignty · Recovery as Practice · Editorial Coaching · Structural Empathy
Constraint-Driven Systems Architecture — Engineering and research projects built under neurological constraint.
Recovery and guidance for TBI/ABI survivors and their families.
For a long time this site told you the clean version: I survived, I rebuilt. It kept the real interior of it at arm's length. So here it is, closer.
What it's like to lose continuity of your own mind. To stop trusting your own recall. The grief of who I was before against who I became after. The isolation. What those first months actually cost me — not just operationally, but emotionally.
If you're the one this just happened to, or you love someone it happened to: I know this part. It's the part nobody puts on a website. That's exactly why I'm putting it on mine.
"Intelligence is the ability to adapt to change." — Stephen Hawking
The first year after a brain injury is when survivors and their families are most exposed — to bad advice, to people who take advantage, to wasted money, wasted time, and decisions made in the dark. I know, because I lived it.
I design an individualized blueprint for each survivor and the people around them: what to protect, who to trust, where time and money are leaking, and how to rebuild capability step by step — without falling into the traps I fell into. I don't just know what recovery feels like. I see the patterns, systems, and risks that the people inside the situation usually can't.
Systems designed and executed post-injury. View the full portfolio on The Record.
Demonstrating capability under constraint. Systems designed and executed post-injury.
I built these — and more — with a short-term memory span of a few seconds.
A sports marketing and sustainable development project.
A premium bamboo-cotton clothing brand (Ely = Elysium: bliss, paradise).
A holistic skills-development app for kids and teenagers.
Vehicle Communication Protocol.
A fitness and health project.
A short, no-pressure conversation to see if I can help. For survivors and families navigating life after carbon monoxide or other brain injury.
This section describes how the live website looks and behaves. The real site is a rich, animated single-page React application. Because most automated tools and AI fetchers do not run JavaScript or render pixels, the design — including motion that no static screenshot can capture — is described here in words.
The aesthetic is "Bold Modern Editorial": a calm, refined, magazine-quality look in the spirit of NYT Magazine, Aesop, and Aman. The base is warm cream paper with deep ink typography and a single restrained forest-emerald accent — quiet, confident luxury with generous whitespace rather than loud effects. The design is deliberately calm: it is built for an audience of brain-injury survivors who may have photosensitivity, vestibular sensitivity, or attention difficulties, so heavy motion has been intentionally stripped away and a calm, near-static experience is the default.
Serif display headings (Playfair Display and Source Serif 4) paired with clean sans-serif body text (Inter, Outfit). Systems-themed sections lean on a more technical pairing (Space Grotesk, with JetBrains Mono for monospaced details); coaching-themed sections use softer serif headings. Generous line height and wide editorial margins give a calm, printed-page rhythm.
Centered single-column editorial measure with abundant whitespace. Content sits on quiet "paper" cards with subtly accent-tinted borders and soft, low-contrast shadows. Sections are separated by a single restrained ornamental divider style. A dual visual system runs throughout: systems sections carry the teal-graphite identity, coaching sections carry the burnt-sienna identity, and the hero is its own neutral zone. On mobile, the primary call-to-action ("Start") sits above the fold so the booking path is visible without scrolling.
Motion is intentionally minimal and calm by design. There is no splash screen, no custom cursor, no smooth-scroll hijacking, no parallax, no background canvas effects, and no auto-playing animation. The only motion is a gentle, brief opacity fade-in as sections enter view, plus standard hover and focus states on links, buttons, and cards. Navigation is a simple static top bar with one primary call-to-action; the footer is static.
The Journey page (/the-journey) additionally offers one optional, strictly opt-in "immersive 3D view" called "Threshold", reached only by deliberately clicking an "Enter immersive 3D view" button. It is never shown by default. When entered, it presents the life timeline as a scroll-driven descent through depth — cards rising out of z-space, a luminous through-line, and a dark-to-light pivot at the 2013 carbon-monoxide event. It can be exited at any time back to the calm default, and it fully honors the operating-system "reduce motion" setting by rendering as plain static cards. The underlying content is identical to the calm timeline.
The experience is built calm-first specifically for visitors with photosensitivity, vestibular sensitivity, or attention difficulties. The few remaining fade-ins fully honor the operating-system "reduce motion" setting — when reduced motion is requested they are replaced with instant, static equivalents, and all content is fully present for screen readers.